Tag Archives: Gaming

Virtual Environments – A Thriving Ecosystem

What we now think of as cinema, games, virtual environments, augmented reality, interactive TV, and immersive simulations are combining in new ways. As computing and network power increase over the next decades, interacting with synthetic or mixed environments will force these currently separate arenas to come together in new ways, ultimately driven by consumer demand. [...]

Insightful Reads – February 2011

Here’s a list of interesting standards-related articles that have crossed our desktops.  We thought they were worth sharing and hope you enjoy. IEEE Smart Grid Newsletter, February 2011 - Check out our NEW Smart Grid Newsletter! The Motion Tech Behind Kinect (The Institute) – Describes how the Kinect Motion would not be possible without IEEE [...]